Errata: Some significant mistakes were pointed out to me by email by Brendan MacDonell. I have included errata, but the results might not be reliable, so take this with pinch of salt!
vmsplice
is too fast
Some programs use a particular system call “vmsplice
” to move data faster through a pipe. Francesco already did a deep dive on using vmsplice
to make things fast. However, while experimenting with it, I noticed that, when not using vmsplice
, Linux pipes are slower than what I would have expected. Since you cannot always use it, I wanted to understand exactly why that was, and whether it could be improved.
The reason I want to move data through pipes is that I am writing a program encode/decode Morse code blazingly fast.
To get a point of reference, the obvious candidate is the Fizz Buzz throughput competition at the Code Golf StackExchange. There are two kinds of solutions:
- the ones that manage to reach up to a few gigabytes per second, with neil’s reaching 8.4 GiB/s;
- the ones which largely surpass that, from tkluck’s at 15.5 GiB/s to ais523’s at 60.8 GiB/s, to david’s at 208.3 GiB/s using multiple cores.
The difference between the first and the second group is that the second is using vmsplice
, while the first is not1. But how can using vmsplice
enable such a large gain in performance? My intuition about vmsplice
is that it allows you to avoid copying data to and from kernel space. Surely, copying data cannot be slower than generating it? Even assuming it is not faster, and that you have to copy the data twice to get it through the pipe, you would assume a throughput gain of 3×, at best. But here, we have 7, even just looking at single-core solutions.
Something is missing in my mental model, I want to know what.
First, I’ll need to perform my own measurements to easily compare with what I’ll do afterward. Compiling and running aie523’s solution on my computer2, I get:
$ ./fizzbuzz | pv >/dev/null
96.4GiB 0:00:01 [96.4GiB/s]
With david’s solution, I reach 277 GB/s when using 7 cores (40 GB/s per core).
Now, to understand what’s going on, we need to find the answer to these questions:
- How fast can we write data ideally?
- How fast can we actually write data to a pipe?
- How does
vmsplice
help?
Writing Data in the Ideal Wonderland
First, let’s consider the program below, which just copies data without doing any system call. I use std::hint::black_box
to stop the compiler from noticing that we are not using the result. Without this, the compiler would optimize the program to nothing.
fn main() {
let dst = [0u8; 1 << 15];
let src = [0u8; 1 << 15];
let mut copied = 0;
while copied < (1000 << 30) {
std::hint::black_box(dst).copy_from_slice(&src);
copied += src.len();
}
}
On my system, this runs at 167 GB/s. This is consistent with the speed of writing to L1 cache for my CPU3.
When profiling this with ftrace
, we see that 99.9% of the time is spent in __memset_avx512_unaligned_erms
4, directly called by main
, and calling no other functions. The flamegraph is pretty much flat. If you do not feel like running a full-fledged profiler, you can just use gdb
and hit Ctrl+C at a random time:
$ cargo build --release
$ gdb target/release/copy
…
(gdb) run
…
^C (hitting Ctrl+C)
Program received signal SIGINT, Interrupt.
__memset_avx512_unaligned_erms () at ../sysdeps/x86_64/multiarch/memset-vec-unaligned-erms.S:236
…
=> 0x00007ffff7f15dba f3 aa rep stos %al,%es:(%rdi)
In any case, note that we are using AVX-512. The implementation is in a generic file dedicated to SIMD vectorization that supports SSE, AVX2 and AVX-512. In our case, the AVX-512 specialization is used.
Errata: The instruction we stop on is rep stos
. While faster than an assembly loop, this is definitely not an AVX−512 instructions. I do not know how neither myself nor Hacker News noticed it.
As an aside, note that the implementation of memcpy
in glibc uses vm_copy to copy pages directly on Mach-based systems (mostly Apply products) uses a kernel feature to copy pages directly.
However, AVX-512 is quite niche. According to Steam’s hardware survey (section “Other Settings”), only about 12% of Steam users have it. In fact, Intel only included AVX-512 for consumer-grade processors in the 11th generation; and now reserves it for servers. AMD CPUs support AVX-512 since the Ryzen 7000 series (Zen 4).
So I tested this same program while disabling AVX-512. For this, I used the Linux kernel option clearcpuid=304
. I was able to check that it used __memset_avx2_unaligned_erms
using the gdb
and Ctrl+C trick. I then did the same to disable AVX2 with clearcpuid=304,avx2,avx
, making it use __memset_sse2_unaligned_erms
.
Although SSE2 is always available on x86-64, I also disabled the cpuid
bit for SSE2 and SSE to see if it could nudge glibc
into using scalar registers to copy data. I immediately got a kernel panic. Ah, well.
When using AVX2, the throughput was… 167 GB/s. When using only SSE2, the throughput was… still 167 GB/s. To an extent, it makes sense: even SSE2 is quite enough to fully use the bus and saturate L1 bandwidth. Using wider registers only helps when performing ALU operations.
The conclusion from this experiment is that, as long as vectorization is used, I should reach 167 GB/s.
Errata: The fact tha this the throughput stays at 167 GB/s is simply due to the fact that rep stos
is used in all cases.
Actually Writing Data to a Pipe
So, let’s look at what happen when we write to a pipe instead of to user space memory:
use std::io::Write;
use std::os::fd::FromRawFd;
fn main() {
let vec = vec![b'\0'; 1 << 15];
let mut total_written = 0;
let mut stdout = unsafe { std::fs::File::from_raw_fd(1) };
while let Ok(n) = stdout.write(&vec) {
total_written += n;
if total_written >= (100 << 30) {
break;
}
}
}
We then measure the throughput using:
cargo run --release | pv >/dev/null
On my computer, this reaches 17 GB/s. This is 10 times as slow as just writing to a buffer! How can a system call which basically writes to a kernel buffer be so much slower? And no, context switches don’t take that much time.
So let’s do some profiling of this program.
Note that __GI___libc_write
is the glibc
wrapper that performs the system call. It and everything below is in user land. Everything above is in the kernel.
As expected, we are spending virtually all our time calling write
. In particular, we are spending 95% of our time inside pipe_write
. Inside this function, we are spending 36% of our total time in __alloc_pages
, which provisions new memory pages for the pipe. We cannot just reuse a handful of pages in a loop because pv
moves these pages using splice
to /dev/null
, which consume them.
Next to it are __mutex_lock.constprop.0
that takes 25% of the time and _raw_spin_lock_irq
that takes 5%. They lock the pipe for writing.
This leaves just 20% of the time for the copying of data itself in copy_user_enhanced_fast_string
. But, even with only 20% of the CPU time, we would expect to be able to move 167 GB/s * 20% = 33 GB/s. It means that, even taken separately, this function is still twice as slow as __memset_avx512_unaligned_erms
, which was used in the program that just wrote to user space memory.
What is copy_user_enhanced_fast_string
doing to be so slow? We need to dig deeper. For this, I disassembled my Linux kernel5, and looked at that function.
$ grep -w copy_user_enhanced_fast_string /usr/lib/debug/boot/System.map-6.1.0-18-amd64
ffffffff819d3d90 T copy_user_enhanced_fast_string
$ objdump -d --start-address=0xffffffff819d3d90 vmlinuz | less
vmlinuz: file format elf64-x86-64
Disassembly of section .text:
ffffffff819d3d90 <.text+0x9d3d90>:
ffffffff819d3d90: 90 nop
ffffffff819d3d91: 90 nop
ffffffff819d3d92: 90 nop
ffffffff819d3d93: 83 fa 40 cmp $0x40,%edx
ffffffff819d3d96: 72 48 jb 0xffffffff819d3de0
ffffffff819d3d98: 89 d1 mov %edx,%ecx
ffffffff819d3d9a: f3 a4 rep movsb %ds:(%rsi),%es:(%rdi)
ffffffff819d3d9c: 31 c0 xor %eax,%eax
ffffffff819d3d9e: 90 nop
ffffffff819d3d9f: 90 nop
ffffffff819d3da0: 90 nop
ffffffff819d3da1: e9 9a dd 42 00 jmp 0xffffffff81e01b40
...
ffffffff81e01b40: c3 ret
The NOP
instructions at the beginning and at the end of the function allow ftrace
to insert tracing instructions when needed. This lets it collect data about specific kernel function calls without inducing any slow down for kernel functions that are not being profiled. The CPU instruction decoding pipeline takes care of NOP
early, so they have basically no impact on performance (other than taking room in the L1i cache).
I do not know why the JMP
is not just a RET
, however6.
In any case, the CMP
test and JB
jump handle the case of buffers that are smaller than 64 bytes by jumping to another function that copy 8 bytes at a time with 64-bit registers, then 1 byte at a time with 8 bit register in two loops. For large buffers, the copying is handled by a REP MOV
instruction. That’s definitely not vectorized code.
In fact, this function is not implemented in C but directly in Assembly! This means that there is no need to look at the result of compilation; we can just look at the source code. And it’s not just a missed optimization when compiling, it was written like that.
But is the lack of vector instruction the only reason why copy_user_enhanced_fast_string
is twice as slow as __memset_avx512_unaligned_erms
? To check this, I adapted the initial Rust program to explicitly use REP MOVS
:
use std::arch::asm;
fn main() {
let src = [0u8; 1 << 15];
let mut dst = [0u8; 1 << 15];
let mut copied = 0;
while copied < (1000u64 << 30) {
unsafe {
asm!(
"rep movsb",
inout("rsi") src.as_ptr() => _,
inout("rdi") dst.as_mut_ptr() => _,
inout("ecx") 1 << 15 => _,
);
}
copied += 1 << 15;
}
}
The throughput is 80 GB/s. This is a factor 2 slow down, exactly what we observe with the kernel function!
Errata: I somehow did not test this particular program with a 16 KiB. Using two 32 KiB saturates the L1 data cache. Using 16 KiB buffers increases the performance to 153 GB/s.
Now, we know that the Linux kernel is not using SIMD to copy memory and that this makes copy_user_enhanced_fast_string
twice as slow as it could be.
But why is that? Over at Stack Overflow, Peter Cordes explains that using SSE/AVX instructions is not worth it in most cases, because of the cost of saving and restoring the SIMD context.
In summary: the kernel is spending quite a bit of time on managing memory, and it is not even using SIMD when actually copying the bytes. This is the source of the 10× slow-down we see when comparing with the ideal case.
Errata: the part of the memory management overhead is still true, but this has nothing about using SIMD.
vmsplice
to the Rescue
We now have an upper bound (167 GB/s to write the data in memory once) and a lower bound (17 GB/s when using write
on a pipe). Let’s look in details at the effect of usng vmsplice
. It mitigates the cost of using a pipe by moving entire buffers from user space to the kernel without copying them.
To understand how it works, again, read the excellent article by Francesco. We’ll be using the ./write
program from that article to get a minimal example of using vmsplice
. This program just writes an infinite number of 'X'
s. This will simplify the profiling by not having any time dedicated to compute Fizz Buzz data or something else.
./write
actually achieves 210 GB/s, well above our upper bound, but that’s because the program is kind of cheating by reusing the same buffers to pass to vmsplice
. For anything other than a stream of constant bytes, we will actually have to fill the buffers with new data, which is where the upper bound actually applies. In any case, we only care about what vmsplice
does:
Like with write
, we are spending a significant amount of time (37%) in __mutex_lock.constprop.0
. However, there is no _alloc_pages
and no _raw_spin_lock_irq
. And, instead of copy_user_enhanced_fast_string
, we find add_to_pipe
, import_iovec
and iov_iter_get_pages2
. From this, we can see that how vmsplice
bypasses the expensive parts of the write
system call.
As an aside, I was a bit surprised about the effect of the buffer size, especially when not using vmsplice
. It looks like minimizing the number of system calls is not always the most important thing to do.
What | Buffer size | Throughput (GB/s) | System calls | Instructions | ins/syscall |
---|---|---|---|---|---|
./write | 32768 | 99 | 3276822 | 7373684904 | 2250 |
./write | 65536 | 150 | 1638466 | 5438514152 | 3319 |
./write | 131072 | 207 | 819270 | 4288897413 | 5235 |
zeroes | 32768 | 17 | 3276800 | 31859864089 | 9723 |
zeroes | 65536 | 13 | 1638400 | 31750857264 | 19379 |
zeroes | 131072 | 12 | 819200 | 35002733773 | 42728 |
Wrapping Up
There you have it. Writing to a pipe is ten times slower than writing to raw memory. And this is because, when writing to a pipe, we need to spend a lot of time taking a lock, and we cannot use vector instructions efficiently.
In principle, we could move data at 167 GB/s, but we need to avoid the cost of locking the buffer, and the cost of saving and restoring the SIMD context. This is exactly what splice
and vmsplice
do. They are often described as avoiding copying data between buffers, and this is true, but, most importantly, they completely bypass the conservative kernel code with extensive procedures and scalar code.
Errata: the conclusion about the kernel having overhead because of memory management is still true. However, not using vector instructions is not the penalty I thought it was. In addition, it turns out that processes cannot communicate through L1 cache. So, actually reading that data would incur a serious penalty and the 167 GB/s will not be reached in practice.
- Of course, they need to write code fast enough for exploit what
vmsplice
enables, but the point is that the first group’s performance is limited by not usingvmsplice
. ↩︎ - All benchmarks were performed on my personal desktop computer, which features a 7950X3D and DDR5 RAM overclocked to 6000T/s. And I am running Debian 12 with a 6.1.0-18-amd64 Linux kernel. CPU mitigations were disabled using the Linux kernel option
mitigations=off
.
As mentioned by ais523, it is important to pin the processes to specific cores. I have used logical cores 27 and 29, but I trimtaskset -c 27
andtaskset -c 29
from the commands in this article for the sake of readability. Look into/sys/devices/system/cpu/cpu*/acpi_cppc/highest_perf
to know the relative performance of your cores. ↩︎ - See “L1 Cache write” in the last row of the second table from the bottom of the LanOC review. This gives 2,518.4 GB/s for all 16 physical cores, or 157.4 GB/s per physical core. ↩︎
- Note that the compiler was still smart enough to use
memset
instead ofmemcpy
. Actually usingmemcpy
as a naive compilation would do, while keeping an optimized build, is actually not trivial. ↩︎ - I had to install
linux-image-6.1.0-18-amd64-dbg
to get the file/usr/lib/debug/boot/System.map-6.1.0-18-amd64
with the symbols. ↩︎ - Someone at Hacker News has the answer! ↩︎
That’s a brilliant job! Thanks a lot.
BTW, it would also be pretty interesting to compare pipes to unix sockets and to tcp/ip over loopback interface.
The content after “So let’s do some profiling of this program.” is not formatted very well in my browser.
Thanks for letting me know! WordPress tends to randomly destroy my nice interactive flamegraphs. 🙁 It should be better now!
This article is great!
Great analysis, Quentin! Thanks for diving deep into why Linux pipes are slower than expected. I’m curious, have you considered comparing these results with other inter-process communication methods like Unix sockets? Would love to see how they stack up.
I did not! But that could be the topic for another article 😉